Eternus Priest: onlyPriest's hand-buff Priest
onlyPriest's Standard Priest grows the minions in its hand, then cashes in their Health: Eternus steals bigger minions, Cleansing Lightspawn hits harder, and Vyranoth's 100-Cost condition is met exactly.

Steals a minion
100 Cost of minions
Buffs your hand
Damage = Health
Heals = Health
+2 Health in hand
+2 Health in hand
Raises Health in hand
Buffs your hand
Heals into attacksEternus Priest is onlyPriest's deck, and the first of onlyPriest's Eternus lists. It grows the minions in its hand, then plays the ones that turn Health into something: a stolen minion, damage, or healing.
The list
Standard, Priest, 30 cards.
- 2x (1) Power Word: Barrier
- 2x (2) Amber Priestess
- 2x (2) Lunarwing Messenger
- 2x (2) Ritual of Life
- 2x (3) Disciple of the Dove
- 2x (3) Kaldorei Priestess
- 2x (3) Whelp of the Infinite
- 2x (4) Befuddled Summoner
- 2x (4) Cleansing Lightspawn
- 2x (4) Crystalline Golem
- 2x (4) Divine Augur
- 1x (4) Gravedawn Sunbloom
- 2x (4) Hourglass Attendant
- 1x (5) Overlord Runthak
- 1x (6) Eternus
- 1x (6) Vyranoth
- 1x (7) The Black Blood
- 1x (10) Y'Shaarj, Titan Bane
Deck code:
AAECAa0GBqqKBMWUB9+tB4O/B4/CB4uGCAyg+waFhgfkngeCrQeXrQebrQfjrQeYsAetsQfbsQes+AenkggAAA==
Open it in the deck viewer to see every card, or copy the code and create a new deck in Hearthstone.
A hand that grows
- Power Word: Barrier (1 mana) gives a character Divine Shield and the minions in your hand +2 Health.
- Disciple of the Dove (3 mana) draws a minion and gives the minions in your hand +2 Health.
- Hourglass Attendant (4 mana, 2/4, Divine Shield) gives every minion in your hand +1/+1 at the end of your turn.
- Overlord Runthak (5 mana, 3/6, Rush) gives every minion in your hand +1/+1 whenever it attacks.
- Divine Augur (4 mana, 4/5) sets the Attack and Health of every minion in your hand to the higher of the two.
What the Health pays for
- Eternus (6 mana, 6/2): Battlecry, take control of an enemy minion with this minion's Health or less. Every point of Health in hand is a bigger minion it can take; Divine Augur alone makes it a 6/6.
- Cleansing Lightspawn (4 mana, 2/3, Lifesteal): Battlecry, deal damage to an enemy minion equal to its Health. After Power Word: Barrier and Disciple of the Dove it's a 2/7 that deals 7.
- Amber Priestess (2 mana, 1/4, Taunt): Battlecry, restore Health to a character equal to its Health.
Vyranoth: exactly 100
Vyranoth (6 mana, 6/6) has "Battlecry: If the total Cost of your starting minions was 100, split 100 stats among minions in your deck." This list's minions add up to exactly 100 mana, so the condition is met from the start.
The rest
- The Black Blood (Colossal +3) attacks a random enemy minion after you restore Health to a character, and Amber Priestess, Cleansing Lightspawn, Lunarwing Messenger and Crystalline Golem all restore it.
- Y'Shaarj, Titan Bane gains Immune for a turn if you've spent 30 Mana on minions this game, then uses two of its four abilities each turn.
- Whelp of the Infinite (1/4, Poisonous, Reborn), Befuddled Summoner, Crystalline Golem, Kaldorei Priestess and Lunarwing Messenger hold the board; two Ritual of Life each Discover a 3-Cost minion and summon a 2/3 copy; Gravedawn Sunbloom draws 2.
Play it and track it
If you try it, save it as its own deck and log your games against it in the Tracker, so its record stays apart from your other Priest lists.
Credits
- Deck and archetype: onlyPriest.
- Card text from the game's own card data.









