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Blade Priest: onlyPriest's Shadow spell fatigue deck

onlyPriest's Standard Priest casts a Shadow spell every turn so Blade of The Black Empire burns the opponent, doubles them with Tyrande, and pulls a wall of minions with Zer'Ontu.

· 3 min read

Blade of The Black Empire, Tyrande, Voodoo Totem and Zer'Ontu, beside the title Blade Priest, by onlyPriest.
Blade of The Black EmpireThe win conditionPriest · 3 mana · Reign of the Black EmpireTyrandeSpells cast twicePriest · 7 mana · Into the Emerald DreamVoodoo TotemShadow spellsNeutral · 2 mana · Across the TimewaysZer'OntuPulls 0, 1, 2 AttackPriest · 8 mana · Reign of the Black EmpireGravedawn VoidbulbTauntsPriest · 4 mana · The Lost City of Un'GoroYsera, Emerald Aspect15 max ManaNeutral · 9 mana · Into the Emerald DreamAcolyte of PainZer'Ontu's 1Neutral · 3 mana · CoreBefuddled SummonerZer'Ontu's 0Priest · 4 mana · Reign of the Black EmpireCrystalline GolemZer'Ontu's 2Neutral · 4 mana · Reign of the Black EmpireArachnathidZer'Ontu's 1Neutral · 7 mana · Escape from the Violet Hold

Blade Priest is onlyPriest's deck, built around one card: Blade of The Black Empire, a 0/3 weapon that makes the enemy take fatigue at the end of your turn if you've cast a Shadow spell, and makes you take it if you haven't. Everything else keeps the Shadow spells coming and the board held while the damage climbs.

The list

Standard, Priest, 30 cards.

  • 2x (1) Elder Word: Flay
  • 2x (1) Entropic Rift
  • 2x (2) Lunarwing Messenger
  • 1x (2) Voodoo Totem
  • 1x (3) Acolyte of Pain
  • 1x (3) Blade of The Black Empire
  • 2x (3) Devouring Plague
  • 2x (3) Elder Word: Foresight
  • 2x (3) Kaldorei Priestess
  • 1x (4) Befuddled Summoner
  • 2x (4) Crystalline Golem
  • 2x (4) Flutterwing Guardian
  • 2x (4) Gravedawn Voidbulb
  • 2x (4) Shadow Word: Ruin
  • 1x (7) Arachnathid
  • 2x (7) Soothsayer
  • 1x (7) Tyrande
  • 1x (8) Zer'Ontu
  • 1x (9) Ysera, Emerald Aspect

Deck code:

AAECAa0GCJzUBKn1Bpb9BuiyB/znB9D3B6z4B+L6BwvwnwTW+gag+waFhgfElAevyQfo8Qfh+gfk+geW/AenkggAAA==

Open it in the deck viewer to see every card, or copy the code and create a new deck in Hearthstone.

A Shadow spell every turn

Twelve of the deck's spells are Shadow spells: Elder Word: Flay, Entropic Rift, Devouring Plague, Elder Word: Foresight, Gravedawn Voidbulb and Shadow Word: Ruin, two of each. More arrive as the game goes:

  • Entropic Rift gets two random Shadow spells.
  • Voodoo Totem (0/4) gets a random Shadow spell at the end of each of your turns.
  • The Elder Words repeat with the next Shadow spell you play, so Flay's 3 damage or Foresight's discounted draw happens twice.

Tyrande (7 mana, 5/7) makes the next 3 spells you play cast twice: a Devouring Plague, a Voidbulb or an Elder Word, doubled.

Holding the board

  • Gravedawn Voidbulb summons a random 4-Cost minion with Taunt, and again with Kindred.
  • Flutterwing Guardian (4/4, Taunt, Divine Shield), Lunarwing Messenger and Kaldorei Priestess all Imbue your Hero Power.
  • Devouring Plague, Shadow Word: Ruin and Kaldorei Priestess's -2 Attack keep the opponent's board small.

Zer'Ontu

Zer'Ontu (8 mana, 3/3 Taunt) summons a 0, a 1 and a 2-Attack minion from your deck and gains their stats. In this list those are Befuddled Summoner or Voodoo Totem (0 Attack), Arachnathid or Acolyte of Pain (1 Attack) and Crystalline Golem (2 Attack): every other minion has 3 or more. Ysera, Emerald Aspect raises both players' maximum Mana by 5, so the mana keeps growing past 10: late in the game there's room for Zer'Ontu and Tyrande in the same turn.

Play it and track it

If you try it, save it as its own deck and log your games against it in the Tracker, so its record stays apart from your other Priest lists.

Credits

  • Deck and archetype: onlyPriest.
  • Card text from the game's own card data.

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