Windows downloads are paused until the app is signed
Desktop app
New downloads of the Windows beta are paused until its installer is signed. We won’t ask you to install Lolumen past an “Unknown publisher” warning.
Copies of the Windows beta already installed keep working and keep updating themselves, as before
Signing needs the business behind Lolumen to pass an identity check, which is waiting on business documentation still being completed. We expect it in the coming weeks
Once it’s signed, Windows will show the verified publisher on the installer, and downloads come back on the desktop page
On Windows meanwhile, the web tracker works in any browser: log a game in a few keys, or import Hearthstone’s game log
Minecraft, World of Warcraft, Path of Exile and Rust join Lolumen
Website
Lolumen becomes a gaming hub: four new games join Hearthstone and League, each with its own section.
Minecraft: the latest Java release, snapshot and Bedrock version, the patch notes, every Java version, and a mod browser by loader, version and category, with daily Mob and Block games
World of Warcraft: this week’s Mythic+ affixes, the season’s dungeons, the top runs and score cutoffs, and every class and specialisation, with daily Spec and Expansion games
Path of Exile: the current leagues for both games, currency and unique item values (rises in blue, falls in amber), news and player counts, with a daily Unique game
Rust: a live countdown to the next forced wipe in your own time zone, the twelve wipes after it, devblogs and news, and player counts. It has no daily game yet
All four are free on every plan, their daily archives included, and every page carries its publisher’s notice and data credits
An Other games menu sits after League, the Play menu, the daily page and the footer list the new games, and the home page reads “Every game you love. Every number behind it.”
The desktop app is rebuilt in the website’s look: a rail of views down the side, a stage atop each, and five themes.
Each view opens on a headline from your own games, such as Home’s “6–4 this morning.” over the deck you played most
A strip along the top holds search, the status light, the theme and the tracker switch
Themes are System, Light, Dark, Midnight and Pure black. In Light every view is white, with no dark blocks on a white page
A welcome opens the window at most once an hour, with one true line about your games. If you haven’t accepted Lolumen’s terms, it asks first
The deck tracker is rebuilt: a nameplate with the deck’s art, a cost strip, an In hand rail, your last three draws as cards, large draw odds and a Mini layout
The opponent overlay charts their hand by turn: when each card arrived, how long they’ve held it, and what has left their hand
New views: Data turns your games into findings and the luck behind your draws, Esports follows League pro play live behind the spoiler cover, Meta shows the community’s class rates, matchups and most-run cards, and Cards searches every card
Games upload as you play: each turn the app sends what both players can see, never your hand, your deck list or your name
The menu bar opens the new views too, so the overlays and the tray can reach them
“Can’t reach Lolumen” clears as soon as the site answers again
Signing in or up now asks you to accept Lolumen’s terms first. They come as six plain lines, with links to the Terms and Privacy notice and a box to tick.
If you haven’t accepted the current terms, account and app pages ask before they open
Connecting the desktop app asks the same before it gives you a code
The Terms and Privacy notice are rewritten: what the tracker and the app collect, that games upload as they’re played, how it’s used, how long it’s kept, and how to opt out of the community figures, export your data or delete it
Your account export now also holds your forum posts, tier lists, Higher or Lower runs, payments and billing, desktop uploads and data inquiries
The Hearthstone meta, live, with every deck named from its cards
Hearthstone
The meta is live from the first tracked ranked game, and every deck is grouped into an archetype named from its cards.
Every class with games shows its count and its 95% range from the first game, with thin rates marked as early instead of hidden
Archetypes are named from their signature cards, the ones common in them and rare in the class’s other decks, not from what players call them
Each has its win rate and range, its share, its players, a representative list with its code, and its games and win rate over time
The meta opens on a wall of the classes. Each class has its trend, its featured decks (20 games or more) and a list of every deck, early ones marked
A deck’s list and code show once three players run it. Until then its name, counts and rates show without them
It counts only games read from Hearthstone’s log, from players who count theirs and have accepted the terms, and checks for new ones every 30 seconds while it’s open
Deck art no longer shows white bars, and a deck’s list reads down each column by cost
While a League match is on air, the esports pages show it with the league’s own broadcasts.
The esports page shows the event under way’s live matches under Today, and any other league’s after it
An event’s own page shows its live matches under its board
Each match shows its two teams and its league, never its score
While results are hidden the broadcasts are rows without their pictures, which show the game’s kills and gold. Show previews brings the pictures back without the results
Broadcasts in your own language come first, and nothing shows while no match is on
A new division offers studios and publishers aggregate, anonymous insight from the games players track.
What it offers: meta and balance analytics with ranges, patch impact, card and deck performance, player experience, feeds and dashboards, and custom studies
The rules it’s held to: aggregate and anonymous only, only the games players choose to count, ranges rather than guesses, and sources respected
How an engagement works, a few questions, and a way to start a first conversation
It’s in the Resources menu, the footer and search, with its own share card
Lolumen has a roadmap in three stages: what’s live now, what’s next and what’s later.
The plans to come: Free stays the way in, Premium becomes the deck tracker plan at the price it costs today, and a new All Access plan adds the blog and League of Legends statistics and insights. All Access isn’t on sale yet
A coaching platform that starts from the games you’ve tracked
More games beyond Hearthstone and League of Legends, each marked as exploring: Teamfight Tactics, Magic: The Gathering Arena, Marvel Snap, Pokémon TCG Pocket, Valorant and Dota 2
Answers on timing and on existing subscriptions
It’s in the Resources menu and the footer, the command palette finds it, and it has its own share card
A flame of dots billows across the home page’s hero, in the brand’s blue fading to deep purple. Its core burns near-white on dark and bright blue on white, and its tips flicker.
It leaves the right edge level with the headline, dims behind it, and all but vanishes behind the text and buttons
The product window rises in on load and flattens from a tilt as it scrolls into view. It then grows to nearly fill the screen, holds just under the bar, and fades as the strip below rises over it
The dark stage behind the window, with richer purple and blue blooms, holds still throughout
The hero’s ground no longer shows a hard band of colour under the bar
The flame pauses off screen and in a hidden tab. Under reduced motion it holds one still frame, and the window stays flat and still
Each app page opens on a compact header: its title, a one-line description and its actions. There’s no backdrop behind it.
Above your own numbers, an identity line shows your avatar, your name and a Premium tag if you have it. Signed out, it reads Guest, says what’s kept in this browser and offers Sign in
It covers the tracker, analytics, the deck reader, your games and decks, the Claude pages, every settings page and the play pages
Deck and card pages use the same header, with their sections spaced evenly
Sticky side panels, settings and profile menus, forum rails and table headers stop below the header instead of sliding under it
A signed-in page no longer shows Sign in beside your avatar
Every marketing and content page is rebuilt, and each kind of page opens in its own way.
Home: “Track every game. Know every deck.” over the real Mac app in a tabbed frame, then counts from the card and champion data, the analytics with their ranges, the desktop download, the daily games, League, the plans and the blog
Features walks through its six parts on a numbered rail, the tracker page opens on a spec table and its four keys, and analytics works its range examples with the analytics’ own maths
The library opens on card search and real counts, the newest set’s legendaries, Standard’s sets and mana curve as charts with a table view, and the bans
Pricing leads with three equal plan columns and a comparison table that keeps its header and first column in view on phones
The daily page shows a live Today card beside every game, and the Claude page a conversation with a real connector tool
The Hearthstone, League, esports, leaderboards and forum pages are dashboards of panels. The docs have a search bar, a left nav and an On this page rail, and the blog a category tray, a featured post and an even grid
Privacy and Terms have a contents rail, and the not-found and error pages offer a search and four ways on
Every drawn sample screen says so where it’s drawn
Lolumen has a new frame: a solid black banner, a frosted bar with six menus, and a new footer.
The bar holds Product, Hearthstone, League, Play, Pricing and Resources, a search button, Sign in, a Download link and one blue Start free
Menus are text only. They open on click and close on Escape, a click outside, or focus leaving them
The phone menu is accordions, with the theme choice and the account buttons pinned at the bottom
The footer is a brand column with a Light, Dark and Device switch, five link columns and a one-line notice
Buttons are flat rectangles, headings use Inter’s display cut, and drawn app windows have light chrome in light mode and crop to one panel on narrow screens
The banner switches itself from Worlds to the newest set when Worlds ends, and card set lists run newest first
The desktop app now ships for Windows as a beta. One installer covers x64 and Arm, beside the Mac release of the same version.
The desktop page offers it to Windows visitors with its version and size, and the home page and Features show them a Download for Windows (beta) button
It isn’t signed yet, so Windows warns on its first run: choose More info, then Run anyway
Windows copies update themselves, as Mac copies do
Desktop 1.0.1: games end even when Hearthstone’s log fills up
Desktop appHearthstone
Hearthstone stops writing its game log at 10 MB, and the game going on then never ended in the app. The app now lifts that limit where Hearthstone reads it.
A log that does fill up is noticed, and the game it stopped on is kept as unfinished with its result asked for, as when Hearthstone closes mid-game
The Live view, Home, the overlay and the status line say the log reached its limit, and to restart Hearthstone to keep tracking
Lolumen for Mac 1.0.0 is out. It reads Hearthstone’s own log files to track your deck as you play, and sends each game to your account.
Your deck with draw odds, the cards in both hands and where each came from, and mulligans and trades back into the deck, turn by turn
A floating deck tracker over full-screen Hearthstone, with compact and detailed modes, plus an opponent overlay, card previews and global shortcuts
A full window with Home, Live, Games, Decks, Analytics, Collection and Settings, a command palette, light and dark themes and an offline copy of your data
Games Hearthstone closed on mid-game are kept: you give the result, and it’s sent with a note saying you entered it
It never reads game memory, never sends input and never shows hidden information
Sign in through your browser, and see your connected computers in Settings
It updates itself in the background and installs when you quit, never mid-game
Download it from the desktop page, the home page or Features: one Download for Mac button fetches the build for your Mac, Apple silicon or Intel
Each part of Lolumen has a product page, and the docs have 14 pages in five groups. Product pages cover the tracker, analytics, the card library and the daily games.
The docs’ shortcuts, Standard sets, bans, plan limits, games and tool reference come from the product itself, so they can’t drift
An Agents page shows what agents can reach, the connector’s address and how to add it
Docs and Features are in the footer and the command palette