Lolumen
Theme

Data for the studios. From real games.

The studio console: archetype win rates with their ranges, by format, rank band and patch. Sample figures, drawn to show the layout.

Lolumen Data gives game studios and publishers aggregate, anonymous insight from the games players track: how decks and cards really perform, patch by patch, each number with its range.

A Lolumen division. Taking first conversations now.

What we provide.

Answers to the questions balance, design and community teams ask, from games played for real rather than surveys or guesses.

  • Meta and balance analytics

    Win rates by class, archetype and matchup, by format and rank band, each with its range, so a balance call never rests on a thin sample.

  • Patch impact

    How a change landed: the cards and decks it touched, before and after, measured on the same terms.

  • Card and deck performance

    How often decks win when a card is drawn, kept or played, from imported game logs, across the whole player base.

  • Player experience

    Game length, turn order and the coin, and how new decks settle in over their first weeks.

  • Feeds and dashboards

    Regular reports, a live dashboard or a data feed into your own tools, on the cadence your team works to.

  • Custom studies

    A question of your own, scoped with you and answered from the data, with the method written down.

Beyond the console. Same games, same method.

Lolumen Data

Patch impact: each changed card’s deck win rate before and after, beside the change notes. Sample figures, drawn to show the layout.

  • FiltersFormat, rank band, patchThe same slices in every view
  • Ranges95% on every rateWilson score, draws left out
  • SamplesEarly under 10 gamesMarked, never ranked
  • SourceGames players shareAggregate and anonymous only

What can we answer?

Choose your team and a game: here are the questions we’d start from, and what you’d receive.

Your team
The game

Questions we’d start from

  1. Which archetypes over- or under-perform at each rank band, and how sure is each rate?
  2. How did the last patch land, card by card, measured the same way before and after?
  3. Which cards lift a deck most when they’re drawn, kept or played?

From games players track and choose to share, every rate with its 95% range.

A dashboard

The meta, patch impact and card performance, filtered by format, rank band and patch, and refreshed each patch.

Ask us this

Three ways to receive it.

The same numbers and the same method, as a report, a dashboard or a feed. Each is scoped with you first.

FeatureReportDashboardData feed
The work
SuitsA decision with a dateTeams with their own tools
CadenceOnce, or each patchEach patch, weekly or daily
FormatPDF, with its tablesJSON API or CSV export
The numbers
95% range on every rateIncludedIncluded
Early under 10 decided gamesMarked, not calledIncludedIncluded
Format, rank band and patchSet in the scopeAs query parameters
The method, written downIn the reportWith every field
Never included
Anything that names or singles out a playerAggregate only, on every optionNot includedNot included

What each way includes as we scope the work today; the details are set in each agreement. Every engagement is scoped first, so there are no packages or prices here.

Built on trust. Players first.

Players track with Lolumen because it's theirs. Lolumen Data is held to that.

  • Aggregate and anonymous only

    Studios get statistics over many players, never a player: no names, handles, accounts or single games, and no figure small enough to point at one person.

  • Players stay in control

    Only games players choose to count go in. Turning that off in Settings takes their games out of every figure from then on.

  • Ranges, not guesses

    Every rate comes with its 95% range, worked out the way Lolumen's own analytics do, and anything under 10 decided games is marked early, not called.

  • Sources respected

    We mean to stay within each publisher’s published terms, and we credit every source. No publisher endorses or licenses Lolumen Data.

In every delivery

  • Rates over many players’ games, each with its 95% range
  • The sample behind every rate
  • Format, rank band and patch for every figure
  • The method, and where every number comes from

Never in any delivery

  • Names, BattleTags, Riot IDs or accounts
  • A single game, or a player’s history
  • A figure small enough to point at one person
  • Games players didn’t choose to share

How it works.

  1. Tell us the question

    What your team is trying to decide, for which game, and by when.

  2. We scope it with you

    What the data can answer, how sure it can be, and in what form: a report, a dashboard or a feed.

  3. An agreement

    What you receive and how it may be used, with the aggregate-only rules written in.

  4. Delivery

    The answer, its method and its ranges, then updates on the cadence agreed.

Start a conversation.

Choose the form that fits, and tell us what your team is working on. A person reads every inquiry and replies by email.

  • No account needed
  • First conversations: no packages or prices yet
  • Aggregate, anonymous data only, on every option

Prefer email? Write to support@stacklumen.com.

Thanks, it’s with us.

A person on the Lolumen Data team reads every inquiry and replies by email to set up a first conversation.

What’s it about?

A question of your own, answered from the data with its method and ranges.

The numbers on a schedule: a dashboard for your team, or a feed into your own tools.

Research, a shared study, or something that doesn’t fit a form.

Required

The study

What your team is trying to find out, in a sentence or two.

What changes depending on the answer: a balance call, a launch plan, a format.

About you

We use these details only to reply to you. How we handle data

Questions.

Which games do you cover?

Hearthstone in depth today. More games are on the roadmap, and a study for a game we plan to cover is worth a conversation.

Do you sell player data?

No. Lolumen Data provides aggregate statistics and analysis. Nothing that identifies or singles out a player is shared, and players choose whether their games count at all.

Can we see individual games or players?

No. Every figure is over many players’ games, and nothing small enough to point at one person is shown. That holds for reports, dashboards and feeds alike.

What does it cost?

Each piece of work is scoped with you first, then priced to that scope. We’re taking first conversations, so there are no packages or price lists yet.

How do we start?

Use the form for a study, a dashboard or feed, or a partnership, with the question your team is working on and the game and timeframe it concerns.

A Stacklumen Product