

Vi
the Piltover Enforcer
- Class
- Fighter, Assassin
- Position
- Jungle
- Resource
- Mana
- Range
- Melee
- Region
- Piltover
- Released
- 2012
Abilities
PBlast ShieldVi charges a shield over time. The shield can be activated by hitting an enemy with an ability.
QVault BreakerVi charges her gauntlets and unleashes a vault shattering punch, carrying her forward. Enemies she hits are knocked back and receive a stack of Denting Blows.
WDenting BlowsVi's punches break her opponent's Armor, dealing bonus damage and granting her Attack Speed.
ERelentless ForceVi's next attack blasts through her target, dealing damage to enemies behind it.
RCease and DesistVi runs down an enemy, knocking aside anyone in the way. When she reaches her target she knocks it into the air, jumps after it, and slams it back into the ground.
Playing as Vi
- A fully charged Vault Breaker will deal double damage. It's great for catching and finishing off fleeing enemies.
- Relentless Force does full damage to anyone caught in the shockwave. Use it on minions in lane to hit enemies hiding behind them.
- Cease and Desist is a powerful initiation tool, just remember not to get too far ahead of the rest of your team.
Playing against Vi
- A fully charged Vault breaker deals double damage. If you see Vi start to charge you should back off or try to dodge it.
- Vi will shred your Armor and gain Attack Speed if she manages to hit you three times in a row. Try not to engage in extended brawls with her.
- Vi cannot be stopped while using her ult. Remember to save your displacement effects until after she's done charging.
Skins · 14

Original 
Neon Strike Vi 
Officer Vi 
Debonair Vi 
Demon Vi 
Warring Kingdoms Vi 
PROJECT: Vi 
Heartbreaker Vi 
PsyOps Vi 
Arcane Undercity Vi 
Heartache Vi 
Primal Ambush Vi 
Arcane Brawler Vi 
T1 Vi
Lore
Raised on the mean streets of Zaun, Vi is a hotheaded, impulsive, and fearsome woman with very little respect for authority. She has always been a shrewd survivor, both from her youthful troublemaking topside and an unfairly long stint in Stillwater Hold. Now working with the Piltover Enforcers to keep the peace instead of breaking it, she wields mighty hextech gauntlets that can punch through walls—and criminals—with equal ease.